summaryrefslogtreecommitdiff
path: root/apps/navmeshtool/main.cpp
blob: aee040bb9d0d263a4b35f00e8220ada10792a802 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
#include "worldspacedata.hpp"
#include "navmesh.hpp"

#include <components/debug/debugging.hpp>
#include <components/detournavigator/navmeshdb.hpp>
#include <components/detournavigator/recastglobalallocator.hpp>
#include <components/esm3/esmreader.hpp>
#include <components/esm3/variant.hpp>
#include <components/esmloader/esmdata.hpp>
#include <components/esmloader/load.hpp>
#include <components/fallback/fallback.hpp>
#include <components/fallback/validate.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/resource/bulletshapemanager.hpp>
#include <components/resource/imagemanager.hpp>
#include <components/resource/niffilemanager.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/settings/settings.hpp>
#include <components/to_utf8/to_utf8.hpp>
#include <components/version/version.hpp>
#include <components/vfs/manager.hpp>
#include <components/vfs/registerarchives.hpp>

#include <osg/Vec3f>

#include <boost/filesystem.hpp>
#include <boost/program_options.hpp>

#include <cstddef>
#include <stdexcept>
#include <string>
#include <thread>
#include <vector>

namespace NavMeshTool
{
    namespace
    {
        namespace bpo = boost::program_options;

        using StringsVector = std::vector<std::string>;

        bpo::options_description makeOptionsDescription()
        {
            using Fallback::FallbackMap;

            bpo::options_description result;

            result.add_options()
                ("help", "print help message")

                ("version", "print version information and quit")

                ("data", bpo::value<Files::MaybeQuotedPathContainer>()->default_value(Files::MaybeQuotedPathContainer(), "data")
                    ->multitoken()->composing(), "set data directories (later directories have higher priority)")

                ("data-local", bpo::value<Files::MaybeQuotedPathContainer::value_type>()->default_value(Files::MaybeQuotedPathContainer::value_type(), ""),
                    "set local data directory (highest priority)")

                ("fallback-archive", bpo::value<StringsVector>()->default_value(StringsVector(), "fallback-archive")
                    ->multitoken()->composing(), "set fallback BSA archives (later archives have higher priority)")

                ("resources", bpo::value<Files::MaybeQuotedPath>()->default_value(Files::MaybeQuotedPath(), "resources"),
                    "set resources directory")

                ("content", bpo::value<StringsVector>()->default_value(StringsVector(), "")
                    ->multitoken()->composing(), "content file(s): esm/esp, or omwgame/omwaddon/omwscripts")

                ("fs-strict", bpo::value<bool>()->implicit_value(true)
                    ->default_value(false), "strict file system handling (no case folding)")

                ("encoding", bpo::value<std::string>()->
                    default_value("win1252"),
                    "Character encoding used in OpenMW game messages:\n"
                    "\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
                    "\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
                    "\n\twin1252 - Western European (Latin) alphabet, used by default")

                ("fallback", bpo::value<Fallback::FallbackMap>()->default_value(Fallback::FallbackMap(), "")
                    ->multitoken()->composing(), "fallback values")

                ("threads", bpo::value<std::size_t>()->default_value(std::max<std::size_t>(std::thread::hardware_concurrency() - 1, 1)),
                    "number of threads for parallel processing")

                ("process-interior-cells", bpo::value<bool>()->implicit_value(true)
                    ->default_value(false), "build navmesh for interior cells")
            ;

            return result;
        }

        void loadSettings(const Files::ConfigurationManager& config, Settings::Manager& settings)
        {
            const std::string localDefault = (config.getLocalPath() / "defaults.bin").string();
            const std::string globalDefault = (config.getGlobalPath() / "defaults.bin").string();

            if (boost::filesystem::exists(localDefault))
                settings.loadDefault(localDefault);
            else if (boost::filesystem::exists(globalDefault))
                settings.loadDefault(globalDefault);
            else
                throw std::runtime_error("No default settings file found! Make sure the file \"defaults.bin\" was properly installed.");

            const std::string settingsPath = (config.getUserConfigPath() / "settings.cfg").string();
            if (boost::filesystem::exists(settingsPath))
                settings.loadUser(settingsPath);
        }

        int runNavMeshTool(int argc, char *argv[])
        {
            bpo::options_description desc = makeOptionsDescription();

            bpo::parsed_options options = bpo::command_line_parser(argc, argv)
                .options(desc).allow_unregistered().run();
            bpo::variables_map variables;

            bpo::store(options, variables);
            bpo::notify(variables);

            if (variables.find("help") != variables.end())
            {
                getRawStdout() << desc << std::endl;
                return 0;
            }

            Files::ConfigurationManager config;

            bpo::variables_map composingVariables = Files::separateComposingVariables(variables, desc);
            config.readConfiguration(variables, desc);
            Files::mergeComposingVariables(variables, composingVariables, desc);

            const std::string encoding(variables["encoding"].as<std::string>());
            Log(Debug::Info) << ToUTF8::encodingUsingMessage(encoding);
            ToUTF8::Utf8Encoder encoder(ToUTF8::calculateEncoding(encoding));

            Files::PathContainer dataDirs(asPathContainer(variables["data"].as<Files::MaybeQuotedPathContainer>()));

            auto local = variables["data-local"].as<Files::MaybeQuotedPathContainer::value_type>();
            if (!local.empty())
                dataDirs.push_back(std::move(local));

            config.processPaths(dataDirs);

            const auto fsStrict = variables["fs-strict"].as<bool>();
            const auto resDir = variables["resources"].as<Files::MaybeQuotedPath>();
            Version::Version v = Version::getOpenmwVersion(resDir.string());
            Log(Debug::Info) << v.describe();
            dataDirs.insert(dataDirs.begin(), resDir / "vfs");
            const auto fileCollections = Files::Collections(dataDirs, !fsStrict);
            const auto archives = variables["fallback-archive"].as<StringsVector>();
            const auto contentFiles = variables["content"].as<StringsVector>();
            const std::size_t threadsNumber = variables["threads"].as<std::size_t>();

            if (threadsNumber < 1)
            {
                std::cerr << "Invalid threads number: " << threadsNumber << ", expected >= 1";
                return -1;
            }

            const bool processInteriorCells = variables["process-interior-cells"].as<bool>();

            Fallback::Map::init(variables["fallback"].as<Fallback::FallbackMap>().mMap);

            VFS::Manager vfs(fsStrict);

            VFS::registerArchives(&vfs, fileCollections, archives, true);

            Settings::Manager settings;
            loadSettings(config, settings);

            const osg::Vec3f agentHalfExtents = Settings::Manager::getVector3("default actor pathfind half extents", "Game");

            DetourNavigator::NavMeshDb db((config.getUserDataPath() / "navmesh.db").string());

            std::vector<ESM::ESMReader> readers(contentFiles.size());
            EsmLoader::Query query;
            query.mLoadActivators = true;
            query.mLoadCells = true;
            query.mLoadContainers = true;
            query.mLoadDoors = true;
            query.mLoadGameSettings = true;
            query.mLoadLands = true;
            query.mLoadStatics = true;
            const EsmLoader::EsmData esmData = EsmLoader::loadEsmData(query, contentFiles, fileCollections, readers, &encoder);

            Resource::ImageManager imageManager(&vfs);
            Resource::NifFileManager nifFileManager(&vfs);
            Resource::SceneManager sceneManager(&vfs, &imageManager, &nifFileManager);
            Resource::BulletShapeManager bulletShapeManager(&vfs, &sceneManager, &nifFileManager);
            DetourNavigator::RecastGlobalAllocator::init();
            DetourNavigator::Settings navigatorSettings = DetourNavigator::makeSettingsFromSettingsManager();
            navigatorSettings.mRecast.mSwimHeightScale = EsmLoader::getGameSetting(esmData.mGameSettings, "fSwimHeightScale").getFloat();

            WorldspaceData cellsData = gatherWorldspaceData(navigatorSettings, readers, vfs, bulletShapeManager,
                                                            esmData, processInteriorCells);

            generateAllNavMeshTiles(agentHalfExtents, navigatorSettings, threadsNumber, cellsData, std::move(db));

            Log(Debug::Info) << "Done";

            return 0;
        }
    }
}

int main(int argc, char *argv[])
{
    return wrapApplication(NavMeshTool::runNavMeshTool, argc, argv, "NavMeshTool");
}