index
:
openmw.git
6018-reconfiguring-on-windows-without-ci-script-loses-lz4
6332-when-building-the-openmw-test-suite-using-the-visual-studio-2019-solution-in-debug-it-uses
7098-improve-post-process-behavior-with-transparent-objects
7220-lua-add-a-general-purpose-lexical-parser
7344-support-launching-the-example-suite
BindlessTest
C++20
CPP20
CPP20_support
CoverityPrepWork
GLCLAMP_GOT_CLAMPED
LTO-timing
NiFltAnimationNode
TisIPickles27-test
add_additional_osg_plugins
additional-cxxflags
android-ndk22
async-msvc2017-fix
backport_gl_clamp_removal
boost_removal
bosvensson1/robert
brute_force_lights
bzzt_8_shadows_in_refraction
ccache_for_windows
check_span
cherry-pick-2bee171c
cherry-pick-2c0f29ea
cherry-pick-5688b7b4
cherry-pick-74612b12
cherry-pick-c431f31c
cherry-pick-d595c7ad
cherry-pick-f1d19035
cherry-pick-f6619658
cherry-pick-ff2d7695
ci_integration_tests
ci_push_test
clangformat
cleanup
cleanup_2
cli11_mwiniimporter
combined_windows_build
concepts
concepts_and_span
conditional_push_builds
coverity
coverity_clang_test
coverity_retry
coverity_use_clang
cpp17_on_mac
crashfix_debugdraw
cxxopts_mwiniimporter
cxxopts_mwiniimporter_ci_debug
deadcode
dependabot/pip/docs/jinja2-3.1.3
depth-refraction
dont-compose-content
enable-github-pipeline
esmrename
fix-glsl-editorconfig
fix-macos-build-without-refactoring-a-bunch-of-unrelated-files
fix-static-urls
fix/shrink_builds
fix_macos
fix_macos_build
fix_msvc
fix_osx_build_maybe
focus_on_focal
fustigator_dev/apple-silicon
get-testy
gh_sync
go_49
improve-bullet-precision-check
ini_importer_tests
iwyu_full
just_say_no_to_geode
jvoisin-master-patch-82710
libera
librecast_all_the_things
linux_only_ci
lua_on_mac
lz4_prep
macos-14-xcode-15
macos-build
macos-builds-only-for-openmw
macos-runner-beta-fencing
macos_ci
macos_ci_fix
make_full_use_of_c++17_on_mac
make_linux_ci_do_zoomies
master
mygui343_fix
navmesh_reduce_lock_wait_openmw-47
opencs_iwyu
openmw-0.47.0
openmw-36
openmw-44
openmw-45
openmw-46
openmw-47
openmw-48
openmw-fix_osx_build_maybe
pipeline-only-on-pull_requests
post_malone
precompile_headers
psi29a-master-patch-54550
psi29a-patch-1
ptmikheev-master-patch-23744
ptmikheev-master-patch-38354
ptmikheev-master-patch-42253
ptmikheev-master-patch-81659
qt6
qt6_macos
recast_test_fix_c17
remove_boost_filesystem_cruft
remove_cruft
remove_forgotten_code
remove_ndk
replace_boost
revert-6246b479
revert-7a390a35
revert-c3c8fa1e
sdl2_point_22
see-cache
shihan.42_7113-move-from-std-atoi-to-std-from_char
silence_deprecated_opengl_on_mac_we_know
simplify_debugging
split_actorutil_hpp
switch-to-ppa
symlink-ci
task/#6088_ffmpeg_api_deprecation_warnings
this_and_that
travis-testing
travis_clang
unbreak_focal
update_coverity_image
update_gitlab_rules
use_qt_lockfile
use_std_locale
warnfix
wolfgang_html_fun_for_books
xcode_versions
Game engine recreation that reimplements The Elder Scrolls III: Morrowind
Robby Zambito
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
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Author
2024-02-23
Format before clang notices and sends me an angry email
AnyOldName3
2024-02-23
Allow top-level prefix to be found in the middle of a path
AnyOldName3
2024-02-22
Account for pre-0.46 saves storing a gold value of 0 for everything
Evil Eye
2024-02-22
Merge branch 'disable-shadows-properly-properly' into 'master'
psi29a
2024-02-22
Merge branch 'nojumpallowed' into 'master'
psi29a
2024-02-22
Add a Lua function to check if actor's death is finished
Andrei Kortunov
2024-02-22
Set components property after it is defined
elsid
2024-02-22
Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
Dave Corley
2024-02-22
Add changelog entry for #7841
Dave Corley
2024-02-22
fix(esmtool): Don't try to log a variable that doesn't exist
Dave Corley
2024-02-22
Cleanup(loadcell): Rename mHasWater to mHasWaterHeightSub for clarity.
Dave Corley
2024-02-22
Cleanup(loadcell): Remove unused integer water flag
Dave Corley
2024-02-22
Fix(loadcell): Save water height regardless of value, if the user actually ad...
Dave Corley
2024-02-22
Fix(editor): Don't save dirty water height values
Dave Corley
2024-02-22
Merge branch 'fatstacks' into 'master'
psi29a
2024-02-22
Merge branch 'fix_controller_controls_cam' into 'master'
psi29a
2024-02-22
Merge branch 'bsa_archive' into 'master'
psi29a
2024-02-22
Actually use the plane distances we just computed
AnyOldName3
2024-02-21
Use is_directory member function
elsid
2024-02-21
Merge branch 'fix_menu_docs' into 'master'
psi29a
2024-02-21
Merge branch 'equipment' into 'master'
psi29a
2024-02-21
c h a n g e l o g
AnyOldName3
2024-02-21
Merge branch 'fix_benchmark_warning' into 'master'
psi29a
2024-02-21
Merge branch 'wtf-even-is-force-shaders' into 'master'
psi29a
2024-02-21
Merge branch 'changelog' into 'master'
psi29a
2024-02-21
Lua docs: equipment -> getEquipment
Alexei Kotov
2024-02-21
Add missing .49 changelog entries
Alexei Kotov
2024-02-21
Merge branch 'launcher_fixes' into 'master'
Alexei Kotov
2024-02-20
Return to original order
Zackhasacat
2024-02-20
Put it in the right place, again
Zackhasacat
2024-02-20
Capitulate
AnyOldName3
2024-02-20
Make uniform a signed int again
AnyOldName3
2024-02-20
Eliminate unused uniform
AnyOldName3
2024-02-20
Fix warning
AnyOldName3
2024-02-20
Fix OpenGL errors
AnyOldName3
2024-02-20
Affect correct texture units when disabling shadows for stateset
AnyOldName3
2024-02-20
Only set controls.jump to true for one frame when jumping
uramer
2024-02-20
Rename var
Zackhasacat
2024-02-20
Fix player looking/controls
Zackhasacat
2024-02-20
Allow the NAM9 field to be used if COUN is omitted
Evil Eye
2024-02-20
Minor launcher improvements (feature 7843)
Andrei Kortunov
2024-02-20
Merge branch 'fix_shared_library_build' into 'master'
psi29a
2024-02-20
Merge branch 'lua_settings_duplication' into 'master'
psi29a
2024-02-20
Merge branch 'fix_distance_spinbox' into 'master'
Alexei Kotov
2024-02-20
Merge branch 'addcarry' into 'master'
Alexei Kotov
2024-02-20
Update ripples surface only when there is need to do so
elsid
2024-02-19
Use proper names for static members
elsid
2024-02-19
Make some RipplesSurface members private
elsid
2024-02-19
Remove unused RipplesSurface::State::mOffset
elsid
2024-02-19
Render global setting groups on renderlua
uramer
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