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AgeCommit message (Expand)Author
2022-06-27remove unnecessary object creation; replace deprecated geode with an appriopr...just_say_no_to_geodeBret Curtis
2022-06-27Merge branch 'assert' into 'master'psi29a
2022-06-27Use string_view in Layout and remove dead codeEvil Eye
2022-06-27Merge branch 'FixUBOnDoubleMove' into 'master'jvoisin
2022-06-27Merge branch 'move_left_shift_to_cpp' into 'master'psi29a
2022-06-27Merge branch 'groundcoverstore_hpp' into 'master'psi29a
2022-06-26Move std::ostream& operator<< to .cppelsid
2022-06-26Remove redundant includes from groundcoverstore.hppelsid
2022-06-26Avoid double move when an area with same coordinates already existsCédric Mocquillon
2022-06-26Merge branch 'split_actorutil_hpp' into 'master'psi29a
2022-06-26Split apps/openmw/mwmechanics/actorutil.hppsplit_actorutil_hppelsid
2022-06-25Merge branch 'boost_program_options' into 'master'psi29a
2022-06-25Reduce number of includes for boost/program_optionselsid
2022-06-25Merge branch 'ptmikheev-master-patch-74509' into 'master'psi29a
2022-06-24Fast fix in cellbindings.cppPetr Mikheev
2022-06-24Merge branch 'lua_hassky' into 'master'psi29a
2022-06-24[Lua] Ability to distinguish normal interiors and quasi exteriors (like Mourn...Petr Mikheev
2022-06-22Merge branch 'imayhaverunoutofclevernifbranchnames' into 'master'psi29a
2022-06-22Merge branch 'dont_hate_the_game_hate_the_player' into 'master'psi29a
2022-06-22Exclude followers in combat with their leaderEvil Eye
2022-06-22Don't add additional targets to allies that are already in combatEvil Eye
2022-06-22Merge branch 'groundcover_progress' into 'master'psi29a
2022-06-22Merge branch 'slaughteredslaughterfish' into 'master'psi29a
2022-06-22Merge branch 'lua_worker_join' into 'master'psi29a
2022-06-22Avoid assigning idle animations to non-actors (bug #5371)Alexei Kotov
2022-06-22Clean up NIF flagsAlexei Kotov
2022-06-21Merge branch 'fix_6824' into 'master'jvoisin
2022-06-21Merge branch 'stringops_string_view' into 'master'jvoisin
2022-06-21Fix #6824Petr Mikheev
2022-06-21Correctly terminate LuaWorker if the game is being terminated due to an unhan...Petr Mikheev
2022-06-21Use string_view for StringUtils functionselsid
2022-06-21Merge branch 'navmesh_agent_bounds' into 'master'psi29a
2022-06-21Merge branch 'stfu_git' into 'master'psi29a
2022-06-21Merge branch 'fix_new_children_visibility' into 'master'psi29a
2022-06-21Merge branch 'postprocessor-stereo' into 'master'psi29a
2022-06-21[Postprocessing] Stereo integrationMads Buvik Sandvei
2022-06-21Merge branch 'changelog' into 'master'psi29a
2022-06-21Merge branch 'riggeoosgaext' into 'master'psi29a
2022-06-21custom class for osgAnimation::RigGeometry, Collada animated deforming body p...Nelsson Huotari
2022-06-21Support different agent collision shape type for pathfindingelsid
2022-06-21Merge branch 'shaders_fog' into 'master'psi29a
2022-06-21Merge branch 'aitravelendtolerance' into 'master'psi29a
2022-06-21Better fogPetr Mikheev
2022-06-20Add missing workaround for a MyGUI visibility buguramer
2022-06-20Align the changelog with the milestoneEvil Eye
2022-06-20Merge branch 'make_mac_great_again_part_3' into 'master'jvoisin
2022-06-20add one include backBret Curtis
2022-06-20Merge branch 'clean_qt_headers' into 'master'psi29a
2022-06-20Merge branch 'lua_consume' into 'master'Petr Mikheev
2022-06-20Give AITravel time to end if the actor is close to the destinationAlexei Kotov