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authorBret Curtis <psi29a@gmail.com>2018-06-20 17:19:48 +0200
committerBret Curtis <>2018-06-20 17:28:12 +0200
commitef85b1393aeaec905f6310abca29b4e0f42db901 (patch)
treec7360dbadfc937bd7b8b45b35c8f244f922ce6ff
parent98063c5afcd4b967dd66b83f1fb1c37288c95031 (diff)
Merge pull request #1740 from nikolaykasyanov/software-cursor-decompressionopenmw-0.44.0openmw-44
Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 or if OPENMW_DECOMPRESS_TEXTURES is set
-rw-r--r--CHANGELOG.md1
-rw-r--r--apps/openmw/engine.cpp5
-rw-r--r--components/sdlutil/imagetosurface.cpp4
-rw-r--r--components/sdlutil/imagetosurface.hpp6
-rw-r--r--components/sdlutil/sdlcursormanager.cpp100
5 files changed, 81 insertions, 35 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 7a958fbc09..41a3506cf9 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -86,6 +86,7 @@
Bug #4412: openmw-iniimporter ignores data paths from config
Bug #4413: Moving with 0 strength uses all of your fatigue
Bug #4420: Camera flickering when I open up and close menus while sneaking
+ Bug #4424: [macOS] Cursor is either empty or garbage when compiled against macOS 10.13 SDK
Bug #4435: Item health is considered a signed integer
Bug #4441: Adding items to currently disabled weapon-wielding creatures crashes the game
Feature #1786: Round up encumbrance value in the encumbrance bar
diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp
index 78e368cfcc..65ea181fbd 100644
--- a/apps/openmw/engine.cpp
+++ b/apps/openmw/engine.cpp
@@ -428,9 +428,8 @@ void OMW::Engine::setWindowIcon()
else
{
osg::ref_ptr<osg::Image> image = result.getImage();
- SDL_Surface* surface = SDLUtil::imageToSurface(image, true);
- SDL_SetWindowIcon(mWindow, surface);
- SDL_FreeSurface(surface);
+ auto surface = SDLUtil::imageToSurface(image, true);
+ SDL_SetWindowIcon(mWindow, surface.get());
}
}
diff --git a/components/sdlutil/imagetosurface.cpp b/components/sdlutil/imagetosurface.cpp
index 6313c0a8fd..6e68c0f458 100644
--- a/components/sdlutil/imagetosurface.cpp
+++ b/components/sdlutil/imagetosurface.cpp
@@ -6,7 +6,7 @@
namespace SDLUtil
{
-SDL_Surface* imageToSurface(osg::Image *image, bool flip)
+SurfaceUniquePtr imageToSurface(osg::Image *image, bool flip)
{
int width = image->s();
int height = image->t();
@@ -22,7 +22,7 @@ SDL_Surface* imageToSurface(osg::Image *image, bool flip)
static_cast<Uint8>(clr.g() * 255), static_cast<Uint8>(clr.b() * 255), static_cast<Uint8>(clr.a() * 255));
}
- return surface;
+ return SurfaceUniquePtr(surface, SDL_FreeSurface);
}
}
diff --git a/components/sdlutil/imagetosurface.hpp b/components/sdlutil/imagetosurface.hpp
index ad0457433c..9ce56b9090 100644
--- a/components/sdlutil/imagetosurface.hpp
+++ b/components/sdlutil/imagetosurface.hpp
@@ -1,6 +1,8 @@
#ifndef OPENMW_COMPONENTS_SDLUTIL_IMAGETOSURFACE_H
#define OPENMW_COMPONENTS_SDLUTIL_IMAGETOSURFACE_H
+#include <memory>
+
struct SDL_Surface;
namespace osg
@@ -10,10 +12,10 @@ namespace osg
namespace SDLUtil
{
+ typedef std::unique_ptr<SDL_Surface, void (*)(SDL_Surface *)> SurfaceUniquePtr;
/// Convert an osg::Image to an SDL_Surface.
- /// @note The returned surface must be freed using SDL_FreeSurface.
- SDL_Surface* imageToSurface(osg::Image* image, bool flip=false);
+ SurfaceUniquePtr imageToSurface(osg::Image* image, bool flip=false);
}
diff --git a/components/sdlutil/sdlcursormanager.cpp b/components/sdlutil/sdlcursormanager.cpp
index 65aa2106fd..1747c9b941 100644
--- a/components/sdlutil/sdlcursormanager.cpp
+++ b/components/sdlutil/sdlcursormanager.cpp
@@ -7,11 +7,14 @@
#include <SDL_mouse.h>
#include <SDL_endian.h>
+#include <SDL_render.h>
+#include <SDL_hints.h>
#include <osg/GraphicsContext>
#include <osg/Geometry>
#include <osg/Texture2D>
#include <osg/TexMat>
+#include <osg/Version>
#include <osgViewer/GraphicsWindow>
#include "imagetosurface.hpp"
@@ -22,8 +25,14 @@
USE_GRAPHICSWINDOW()
#endif
-namespace
+namespace CursorDecompression
{
+ // macOS builds use the OSG fork that includes DXTC commit
+ #if OSG_VERSION_GREATER_OR_EQUAL(3, 5, 8) || defined(__APPLE__)
+ static const bool DXTCSupported = true;
+ #else
+ static const bool DXTCSupported = false;
+ #endif
class MyGraphicsContext {
public:
@@ -80,10 +89,8 @@ namespace
osg::ref_ptr<osg::GraphicsContext> _gc;
};
- osg::ref_ptr<osg::Image> decompress (osg::ref_ptr<osg::Image> source, float rotDegrees)
+ SDLUtil::SurfaceUniquePtr hardwareDecompress (osg::ref_ptr<osg::Image> source, float rotDegrees)
{
- // TODO: use software decompression once S3TC patent expires
-
int width = source->s();
int height = source->t();
@@ -132,17 +139,6 @@ namespace
osg::ref_ptr<osg::Geometry> geom;
-#if defined(__APPLE__)
- // Extra flip needed on OS X systems due to a driver bug
- const char* envval = getenv("OPENMW_CURSOR_WORKAROUND");
- bool workaround = !envval || envval == std::string("1");
- std::string vendorString = (const char*)glGetString(GL_VENDOR);
- if (!envval)
- workaround = vendorString.find("Intel") != std::string::npos || vendorString.find("ATI") != std::string::npos || vendorString.find("AMD") != std::string::npos;
- if (workaround)
- geom = osg::createTexturedQuadGeometry(osg::Vec3(-1,1,0), osg::Vec3(2,0,0), osg::Vec3(0,-2,0));
- else
-#endif
geom = osg::createTexturedQuadGeometry(osg::Vec3(-1,-1,0), osg::Vec3(2,0,0), osg::Vec3(0,2,0));
geom->drawImplementation(renderInfo);
@@ -153,7 +149,52 @@ namespace
source->releaseGLObjects();
texture->releaseGLObjects();
- return resultImage;
+ return SDLUtil::imageToSurface(resultImage, true);
+ }
+
+ SDLUtil::SurfaceUniquePtr softwareDecompress (osg::ref_ptr<osg::Image> source, float rotDegrees)
+ {
+ int width = source->s();
+ int height = source->t();
+ bool useAlpha = source->isImageTranslucent();
+
+ osg::ref_ptr<osg::Image> decompressedImage = new osg::Image;
+ decompressedImage->setFileName(source->getFileName());
+ decompressedImage->allocateImage(width, height, 1, useAlpha ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE);
+ for (int s=0; s<width; ++s)
+ for (int t=0; t<height; ++t)
+ decompressedImage->setColor(source->getColor(s,t,0), s,t,0);
+
+ Uint32 redMask = 0x000000ff;
+ Uint32 greenMask = 0x0000ff00;
+ Uint32 blueMask = 0x00ff0000;
+ Uint32 alphaMask = useAlpha ? 0xff000000 : 0;
+
+ SDL_Surface *cursorSurface = SDL_CreateRGBSurfaceFrom(decompressedImage->data(),
+ width,
+ height,
+ decompressedImage->getPixelSizeInBits(),
+ decompressedImage->getRowSizeInBytes(),
+ redMask,
+ greenMask,
+ blueMask,
+ alphaMask);
+
+ SDL_Surface *targetSurface = SDL_CreateRGBSurface(0, width, height, 32, redMask, greenMask, blueMask, alphaMask);
+ SDL_Renderer *renderer = SDL_CreateSoftwareRenderer(targetSurface);
+
+ SDL_RenderClear(renderer);
+
+ SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
+ SDL_Texture *cursorTexture = SDL_CreateTextureFromSurface(renderer, cursorSurface);
+
+ SDL_RenderCopyEx(renderer, cursorTexture, NULL, NULL, -rotDegrees, NULL, SDL_FLIP_VERTICAL);
+
+ SDL_DestroyTexture(cursorTexture);
+ SDL_FreeSurface(cursorSurface);
+ SDL_DestroyRenderer(renderer);
+
+ return SDLUtil::SurfaceUniquePtr(targetSurface, SDL_FreeSurface);
}
}
@@ -222,27 +263,30 @@ namespace SDLUtil
void SDLCursorManager::_createCursorFromResource(const std::string& name, int rotDegrees, osg::Image* image, Uint8 hotspot_x, Uint8 hotspot_y)
{
- osg::ref_ptr<osg::Image> decompressed;
-
if (mCursorMap.find(name) != mCursorMap.end())
return;
+ static bool forceSoftwareDecompression = (getenv("OPENMW_DECOMPRESS_TEXTURES") != 0);
+
+ SurfaceUniquePtr (*decompressionFunction)(osg::ref_ptr<osg::Image>, float);
+ if (forceSoftwareDecompression || CursorDecompression::DXTCSupported) {
+ decompressionFunction = CursorDecompression::softwareDecompress;
+ } else {
+ decompressionFunction = CursorDecompression::hardwareDecompress;
+ }
+
try {
- decompressed = decompress(image, static_cast<float>(rotDegrees));
+ auto surface = decompressionFunction(image, static_cast<float>(rotDegrees));
+
+ //set the cursor and store it for later
+ SDL_Cursor* curs = SDL_CreateColorCursor(surface.get(), hotspot_x, hotspot_y);
+
+ mCursorMap.insert(CursorMap::value_type(std::string(name), curs));
} catch (std::exception& e) {
std::cerr << e.what() << std::endl;
std::cerr <<"Using default cursor."<<std::endl;
return;
}
-
- SDL_Surface* surf = SDLUtil::imageToSurface(decompressed, true);
-
- //set the cursor and store it for later
- SDL_Cursor* curs = SDL_CreateColorCursor(surf, hotspot_x, hotspot_y);
- mCursorMap.insert(CursorMap::value_type(std::string(name), curs));
-
- //clean up
- SDL_FreeSurface(surf);
}
}