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// PR c++/101442
// { dg-do run { target c++11 } }
bool destroyed = false;
struct A
{
A() {}
A(const A &) = delete;
A &operator=(const A &) = delete;
~A() {destroyed = true;}
};
struct B
{
const A &a;
struct string {
string(const char*) { }
~string() { }
} s;
};
B foo()
{
B ret{ A{}, "" };
return ret;
}
int main()
{
B b = foo();
if (!destroyed)
__builtin_abort();
}
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