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authorVittorio Romeo <vittorio.romeo@outlook.com>2022-01-07 22:55:05 +0100
committerVittorio Romeo <vittorio.romeo@outlook.com>2022-01-07 22:55:05 +0100
commit2a6e7879bdce84595513c59c6ae6eb7e9d3830c9 (patch)
tree973c5cc2104efebed7826e80c8bacf9491ef5468
parent7c801d2ddcdf8ce58693e683ab65ea49b7a6ca4f (diff)
Update to latest SFML
-rw-r--r--CMakeLists.txt6
-rw-r--r--src/SSVOpenHexagon/Core/MenuGame.cpp4
2 files changed, 5 insertions, 5 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index cf48d739..0eb944ab 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -38,9 +38,9 @@ endif()
option(FORCE_COLORED_OUTPUT "Always produce ANSI-colored output (GNU/Clang only)." FALSE)
if(${FORCE_COLORED_OUTPUT})
- if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
+ if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR (CMAKE_CXX_COMPILER MATCHES "g\\+\\+"))
add_compile_options("-fdiagnostics-color=always")
- elseif("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
+ elseif(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") OR (CMAKE_CXX_COMPILER MATCHES "clang\\+\\+"))
add_compile_options("-fcolor-diagnostics")
endif()
endif()
@@ -95,7 +95,7 @@ set(SFML_STATIC_LIBRARIES false)
CPMAddPackage(
NAME SFML
GITHUB_REPOSITORY vittorioromeo/SFML
- GIT_TAG 77d72ceb93be89d08b9691fbb177b8372600216d
+ GIT_TAG 8d88c9dc9c506760a37af0b1bd1f924ecdbd587f
)
set_target_properties(sfml-system PROPERTIES UNITY_BUILD ON)
diff --git a/src/SSVOpenHexagon/Core/MenuGame.cpp b/src/SSVOpenHexagon/Core/MenuGame.cpp
index 7e5aadee..ae5b2b37 100644
--- a/src/SSVOpenHexagon/Core/MenuGame.cpp
+++ b/src/SSVOpenHexagon/Core/MenuGame.cpp
@@ -3124,7 +3124,7 @@ void MenuGame::refreshCamera()
{ssvs::zeroVec2f, {Config::getSizeX() * Config::getZoomFactor(),
Config::getSizeY() * Config::getZoomFactor()}});
- overlayCamera.setView(sf::View{sf::FloatRect(0, 0, w, h)});
+ overlayCamera.setView(sf::View{sf::FloatRect({0, 0}, {w, h})});
titleBar.setOrigin(ssvs::zeroVec2f);
titleBar.setScale({0.5f, 0.5f});
@@ -5940,7 +5940,7 @@ void MenuGame::drawGraphics()
void MenuGame::drawOnlineStatus()
{
window.getRenderWindow().setView(
- sf::View{{0.f, 0.f, getWindowWidth(), getWindowHeight()}});
+ sf::View{{{0.f, 0.f}, {getWindowWidth(), getWindowHeight()}}});
const float onlineStatusScaling = 1.5f;
const float scaling = onlineStatusScaling / Config::getZoomFactor();