diff options
author | Vittorio Romeo <vittorio.romeo@outlook.com> | 2021-10-31 18:00:02 +0000 |
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committer | Vittorio Romeo <vittorio.romeo@outlook.com> | 2021-10-31 18:00:02 +0000 |
commit | a25ec9b311195fb457da864e43868ffba1fa9abc (patch) | |
tree | 17b6cb750f605f39e6886bd5ccfc0108047316c2 | |
parent | 037529ee3ccf8ffd8bf8d99b96f870d0f925e522 (diff) |
Add random sandbox testing level
-rw-r--r-- | _RELEASE/Packs/experimental/Levels/sandbox.json | 12 | ||||
-rw-r--r-- | _RELEASE/Packs/experimental/Scripts/Levels/sandbox.lua | 25 |
2 files changed, 37 insertions, 0 deletions
diff --git a/_RELEASE/Packs/experimental/Levels/sandbox.json b/_RELEASE/Packs/experimental/Levels/sandbox.json new file mode 100644 index 00000000..f1ac3927 --- /dev/null +++ b/_RELEASE/Packs/experimental/Levels/sandbox.json @@ -0,0 +1,12 @@ +{ + "id": "sandbox", + "name": "sandbox", + "description": "dance!", + "author": "vittorio romeo", + "menuPriority": -10000, + "selectable": true, + "styleId": "cw", + "musicId": "jackRussel", + "luaFile": "Scripts/Levels/sandbox.lua", + "difficultyMults": [] +} diff --git a/_RELEASE/Packs/experimental/Scripts/Levels/sandbox.lua b/_RELEASE/Packs/experimental/Scripts/Levels/sandbox.lua new file mode 100644 index 00000000..145e8bd0 --- /dev/null +++ b/_RELEASE/Packs/experimental/Scripts/Levels/sandbox.lua @@ -0,0 +1,25 @@ +-- onInit is an hardcoded function that is called when the level is first loaded +function onInit() + u_log(u_rndIntUpper(100)) +end + +-- onLoad is an hardcoded function that is called when the level is started/restarted +function onLoad() +end + +-- onStep is an hardcoded function that is called when the level timeline is empty +-- onStep should contain your pattern spawning logic +function onStep() +end + +-- onIncrement is an hardcoded function that is called when the level difficulty is incremented +function onIncrement() +end + +-- onUnload is an hardcoded function that is called when the level is closed/restarted +function onUnload() +end + +-- onUpdate is an hardcoded function that is called every frame +function onUpdate(mFrameTime) +end |